Thank you very much for the compliments. I don't "draw" the characters or scenes by hand. The software, DAZ Studio, provides many resources to do the work. You can buy scenes, people, hair, clothes, etc. You can start with a human body, and "sculpt" or make changes yourself. Then you can take everything, assemble it all together, and render the results. If you have the talent, you can actually create the characters, clothes, etc from scratch.
If you can't create things by yourself, then you are limited to the tools you can buy. A good example is one of my characters, Rick Klick. I wanted him to closely resemble me, including "male pattern baldness." I only found one "commercial" hairstyle to approximate that style. That, in turn, left me with only one choice for a "base character" to mold into my own.
Here is the link to DAZ3D:
https://www.daz3d.com/
I like this character, but I can't find any "male pattern baldness" hair to fit him.
